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By now you’ll have all heard about the Valve Index. Teased late last month, today saw the official announcement of the forthcoming head-mounted display (HMD) as well as the first-hands on impressions from respected virtual reality (VR) journalists going live. But as varied as the opinions are of the spec-heavy, price-heavy device, what exactly does it all mean for developers producing VR content – specifically, those of you developing for the HTC Vive?

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I discovered virtual reality (VR) in early 2016 when a client came with a requirement for live action VR experience and he smartly threw a carrot saying if i do manage to pull it off, the job will have a huge payout, without any knowledge i jumped headlong into researching what “Virtual Reality” was, its possibilities and future potential. The decision to explore VR and take up that project was amongst the best moves in...

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Oculus revealed the newest virtual reality (VR) headset coming to their stable last month at the Game Developers Conference (GDC), San Francisco, and received a decidedly mixed response. As a replacement to the original Oculus Rift consumer version, launched back in 2015, many already deeply entrenched in the VR ecosystem expected a significant leap in technical specification akin to the HTC Vive Pro, however competing in a specs race isn’t where Oculus’ strengths lie: they’re...

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History has a way of repeating itself. I’m not talking about the Virtual Boy here, Nintendo’s oft mistreated gamble with inspired but ultimately flawed technology, but rather Google Cardboard. Today sees the worldwide rollout of Nintendo’s latest Labo set, the Nintendo Labo: VR Kit. It’s what we all expected would happen at some point – Nintendo diving back into virtual reality (VR) via the Nintendo Switch – but not exactly as we expected it.

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Immersive technology has a great deal of potential for enhancing many different industries. Videogames, education, architecture, healthcare and training applications are already very common, but there are many other areas in which we’ve only scratched the surface. Art in particular is one such area in which augmented reality (AR) and virtual reality (VR) can offer a variety of distinctive benefits, and at the recent  2nd Annual UNFOLD Art XChange Art + FinTech summit that took...

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It all started in early 2016 when one of my clients asked if I could shoot some live action virtual reality (VR) content and he smartly threw a carrot saying if I do manage to pull it off the job will have a huge payout. Without any knowledge I jumped headlong into researching what “Virtual Reality” is, its possibilities, future potential & how to go about capturing VR content.

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Having a website is essential whether you are selling products online or you just want to provide information about your business. When you make a website, you should find all the information that you need to know in order to make an idea. In this blog, you’ll learn how to create a website using a non-traditional tools on your own computer. Now you are prepared, test out for yourself!