Thinking or already in the AR industry and looking for those perfect assets to help get you started or improve on what you already have? you’ll find a fantastic collection of Unity assets from Hololens to SDK samples plus many more!
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The Vuforia Core Samples provide complete Unity scenes that show how to create AR experiences for everyday objects and environments using Vuforia targets and trackers.
The Vuforia Rendering sample provides a complete Unity project showing how to implement advanced rendering features in an augmented reality scene using Vuforia. At run-time, you can choose from the options on the menu.
The Vuforia Magic Leap Sample provides a complete Unity project showing how to design and configure Unity scenes to use Vuforia Engine targets with the Magic Leap One, enabling you to attach content to specific objects in a Magic Leap experience.
The Vuforia HoloLens Sample provides a complete Unity project showing how to design and configure Unity scenes to use Vuforia targets with HoloLens, enabling you to attach content to specific objects in a HoloLens experience.
The main functions of this version including the following aspects: Slam, 2D tracking, local recognition, and gesture recognition. See DuMix AR Unity SDK official technical documentation to learn more about DuMix AR Unity SDK.
The main functions of this version include the following aspects: cloud recognition. See DuMix AR Unity SDK official technical documentation to learn more about DuMix AR Unity SDK.
The Bose AR SDK for Unity contains everything you need to build a Unity application that will search for, connect to, and pull sensor and gesture data from any Bose AR device.
Capture facial expressions with the iPhone X connected to your editor and save them as a Unity .anim asset to be used for your (skinned mesh) characters in your game. This project uses the ARKit plugin to capture face blend shapes. The ARKit plugin must be downloaded separately.
This asset is a non-rigid face tracking solution that can model and track the many complex parts of a person’s face in a WebCamTexture all in real-time.
This asset is a simple AR library for dot markers. Designed for ease of use.
Multi-AR Examples’ provides an easy way to deal with the specifics of several AR platforms, and separate the platform-specific details from the scene development. Currently the Multi-AR Examples-package supports AR-Kit on iOS, AR-Core on Android, as well as HoloLens & Windows Mixed Reality on UWP.
This asset is a Marker-Less Augmented Reality Example using the actual environment as input instead of printed square markers and displays the 3d model in WebCamTexture in real-time.
This asset is an Augmented Reality Example that detects and recognizes NxN block markers and displays a 3D model in WebCamTexture in real-time.
This package includes a multiplayer AR game created with Nuitrack SDK and ARCore SDK. In this game, one player (“a striker”) uses an Android device to place an AR object (“a goal”) and throw a ball. The second player (“a goalkeeper”) sees the goal on a TV screen or monitor and should catch the ball.
ArMarker uses OpenCV ArUco library to detect predefined AR markers. You can choose from 250 6×6 markers that are included in the package.