HomeAuthor Kevin Joyce


Augmented reality (AR) and virtual reality (VR) has attracted attention from all over the globe since its rebirth back in 2013, from indie developers through hardware manufacturers and even large multi-national corporations. Tencent, the China-based technology company with over 50,000 employees, has taken strides to support both the hardware and software aspects of these mediums. VR/AR Pioneers regular contributor Eddie Avil recently sat down with Dhaval Joshi, Senior Product Manager AR/VR,  Tencent, to discuss his views on...


Do you want to run a VR/AR startup but don’t know how and where to get the funding? Running a VR/AR startup is really a big challenge. There are many factors to consider like your product, your audience, your company structure, VR/AR app development company, funding, etc.


The Vive Pro Eye made its debut at CES 2019, Las Vegas, back in January of this year. Being one of the lucky few able to try the new head-mounted display (HMD) first-hand at the event, I came away thinking that eye-tracking is a significant and almost-necessary addition to the current slate of virtual reality (VR) assets, however I also realised that such an integration wouldn’t be cheap. With today’s news however, it has become...


This year’s annual Google I/O event took place in California last week, with merely a mention of virtual reality (VR). The birthplace of both Google Cardboard (2014) and the Google Daydream View (2016) head-mounted display (HMD) benefited from a heavy focus on augmented reality (AR), but VR was very definitely sidelined. In fact, only one mention of VR was made during the entire event: Tiltbrush.


So, your team developed a game and/or experience for the Oculus Rift at some point in the three years since it’s consumer debut. How’d that workout? ‘Middling’ at best would be my suspicion, as it’s no secret that the virtual reality (VR) industry is growing at a slower rate than many expected. However, it is growing, and the forthcoming Oculus Quest is likely to boost that even further. So, is it worth the additional investment...


Virtual reality and Augmented reality are constantly a never ending developing industry. To consider building your VR/AR startup, you should know how and where to start. You have to find a niche in this industry, your audience, hire the best VR/AR development company, watch the developments and industry trends, the funding, and lastly, build the company structure. Are you ready for the VR/AR future?


The UK benefits from a burgeoning augmented reality (AR) and virtual reality (VR) development scene. Huge amounts of innovation from up and down the isle has undoubtedly been a catalyst for the industry, and as such there’s correspondingly a huge amount of events catering to those responsible. Develop:Brighton, taking place at the Hilton Brighton Metropole, 10th – 12th July 2019, is one of the most popular developer events in the UK, and this year has...


By now you’ll have all heard about the Valve Index. Teased late last month, today saw the official announcement of the forthcoming head-mounted display (HMD) as well as the first-hands on impressions from respected virtual reality (VR) journalists going live. But as varied as the opinions are of the spec-heavy, price-heavy device, what exactly does it all mean for developers producing VR content – specifically, those of you developing for the HTC Vive?