HomeTag HTC Vive


Do you want to run a VR/AR startup but don’t know how and where to get the funding? Running a VR/AR startup is really a big challenge. There are many factors to consider like your product, your audience, your company structure, VR/AR app development company, funding, etc.


The Vive Pro Eye made its debut at CES 2019, Las Vegas, back in January of this year. Being one of the lucky few able to try the new head-mounted display (HMD) first-hand at the event, I came away thinking that eye-tracking is a significant and almost-necessary addition to the current slate of virtual reality (VR) assets, however I also realised that such an integration wouldn’t be cheap. With today’s news however, it has become...


By now you’ll have all heard about the Valve Index. Teased late last month, today saw the official announcement of the forthcoming head-mounted display (HMD) as well as the first-hands on impressions from respected virtual reality (VR) journalists going live. But as varied as the opinions are of the spec-heavy, price-heavy device, what exactly does it all mean for developers producing VR content – specifically, those of you developing for the HTC Vive?


Oculus revealed the newest virtual reality (VR) headset coming to their stable last month at the Game Developers Conference (GDC), San Francisco, and received a decidedly mixed response. As a replacement to the original Oculus Rift consumer version, launched back in 2015, many already deeply entrenched in the VR ecosystem expected a significant leap in technical specification akin to the HTC Vive Pro, however competing in a specs race isn’t where Oculus’ strengths lie: they’re...


Immersive technology has a great deal of potential for enhancing many different industries. Videogames, education, architecture, healthcare and training applications are already very common, but there are many other areas in which we’ve only scratched the surface. Art in particular is one such area in which augmented reality (AR) and virtual reality (VR) can offer a variety of distinctive benefits, and at the recent  2nd Annual UNFOLD Art XChange Art + FinTech summit that took...


Welcome to day one of a brand new initiative: VR/AR Pioneers, a website dedicated to supporting the developers working within the immersive technology sector. I want to take a few moments of your time to discuss the why’s, where’s and how for’s of this new project, and – should you be part of this website’s intended audience! – hopefully catch your pique your interest towards making your own contribution.


My name is Andreas Juliusson, I am the Marketing & Communications Manager at Swedish VR games developer Fast Travel Games, founded in 2016. I joined the studio in 2017, shortly before we announced our debut title Apex Construct which was later released for PlayStation VR, HTC Vive, Oculus Rift & Windows Mixed Reality. While one and a half year spent in any other industry would be considered a relatively short time, for VR it is...